| THE SCORE LAW 72POINTS EARNED
 
           The result of each deal played 
          is recorded in points, which fall into two classes:
         
           1. Trick Points.  Only 
          declarer's side can earn trick points, and only by winning at least 
          the number of odd tricks specified in the contract. Only the value of 
          odd tricks named in the contract may be scored as trick points (see
          Law 81 ). Trick points mark the progression of the 
          rubber toward its completion.
         
           2. Premium Points.  Either 
          side or both sides may earn premium points. Declarer's side earns 
          premium points by winning one or more overtricks; by fulfilling a 
          doubled or redoubled contract; by bidding and making a slam; by 
          holding scorable honors in declarer's or dummy's hand; or by winning 
          the final game of a rubber.*  The defenders 
          earn premium points by defeating the contract (undertrick penalty) or 
          by holding scorable honors in either of their hands (see
          Law 81 ).
         
           Each side's premium points are 
          added to its trick points at the conclusion of the rubber. 
  
 
          * For incomplete rubber, see Law 80 . 
  LAW 73PARTSCORE - GAME
 
           The basic units of trick points 
          are partscore and game. A partscore is recorded for declarer's side 
          whenever declarer fulfills a contract for which the trick points are 
          less than 100 points. Game is won by that side which is the first to 
          have scored 100 or more trick points either in a single deal or by 
          addition of two or more partscores made separately. No partscore made 
          by either side in the course of one game is carried forward into the 
          next game. 
  LAW 74THE RUBBER
 
           A rubber ends when a side has 
          won two games, At the conclusion of the rubber, the winners of two 
          games are credited with a premium score of 500 points if the other 
          side has won one game or with 700 points if the other side has not won 
          a game. The trick and premium points scored by each side in the course 
          of the rubber are then added. The side with the larger combined total 
          wins the rubber, and the difference between the two totals represents 
          the margin of victory computed in points. 
  LAW 75METHOD OF SCORING
 
           The score of each deal must be 
          recorded, and it is preferable that a member of each side should keep 
          score.
         
           Scores are entered in two 
          adjacent columns separated by a vertical line. Each scorer enters 
          points earned by his side in the left-hand column, and points earned 
          by his opponents in the right-hand column.
         
           Each side has a trick point 
          score and a premium point score, separated by a horizontal line 
          intersecting the vertical line. All trick point scores are entered, as 
          they are earned, in descending order below the horizontal line (below 
          the line), all premium point scores in ascending order above the line.
         
           Whenever a game is won, another 
          horizontal line is drawn under all trick point scores recorded for 
          either side, in order to mark completion of the game. Subsequent trick 
          point scores are entered below that line. 
          
  LAW 76RESPONSIBILITY FOR THE SCORE
 
           When the play of a deal is 
          completed, all four players are equally responsible for ascertaining 
          that the number of tricks won by each side is correctly determined and 
          that all scores are promptly and correctly entered. 
  LAW 77TRANSFERRED TRICKS
 
           A trick transferred through a 
          revoke penalty is reckoned for all scoring purposes as though it had 
          been won in play by the side to which it had been awarded.* 
 
          * Declarer plays in 3   
          and takes eight tricks. A revoke by a defender is found to have been 
          established, with the penalty determined to be two tricks. Two tricks 
          are transferred from the offenders to declarer, who therefore has 10 
          tricks. Since he bid only 3  , he scores 90 
          trick points, which count toward game, and 30 premium points for the 
          overtrick.
           LAW 78CORRECTION OF THE SCORE
 
           When it is acknowledged by a 
          majority of the players that a scoring error was made in recording an 
          agreed-upon result (e.g., failure to enter honors, or incorrect 
          computation of score), the error must be corrected if discovered 
          before the net score of the rubber has been agreed to. However, except 
          with the consent of all four players, an erroneous agreement as to the 
          number of tricks won by each side may not be corrected after all 
          players have called on the next deal.
         
           In case of disagreement between 
          two scores kept, the recollection of the majority of the players as to 
          the facts governs.
           LAW 79DEALS PLAYED WITH AN INCORRECT PACK
 
           Scores recorded for deals played 
          with an incorrect pack are not subject to change by reason of the 
          discovery of the imperfection after the cards have been mixed 
          together. 
  LAW 80INCOMPLETE RUBBER
 
           When, for any reason, a rubber 
          is not finished, the score is computed as follows:
         
           If only one game has been 
          completed, the winners of that game are credited with 300 points; if 
          only one side has a partscore or partscores in a game not completed, 
          that side is credited with 100 points; the trick and premium points of 
          each side are then added, and the side with the greater number of 
          points wins the difference between the two totals.
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