West leads the Diamond Jack, won with dummy’s Queen.  Whoa, 
                stop! Right away, the opponents’ should know playing more 
                Diamonds is not productive unless they anticipate a ruff (one 
                long, one short).  In a suit contract, opening leader (West) will 
                not underlead an Ace. And since East could not overtake the 
                dummy’s Queen by playing “third hand high”, the defenders should 
                know declarer holds both the Diamond Ace and King.  As declarer, 
                we can see the dummy does not offer ruffing potential and there 
                are no finesse opportunities.  We seem to have six losers: one 
                Spade trump, four Hearts and the Club Ace.  Ah, but if we could 
                first drive out the Club Ace, perhaps we could sluff several 
                Heart losers on the dummy’s Clubs – it is unlikely opponents 
                would soon ruff our five card Club suit when they hold eight in 
                the suit.  Opponents will typically have a 5-3 split, but since 
                we need a 4-4 to make game, we must hope for the best.  So 
                declarer leads the stiff Club 2, won by East’s Ace. Here’s the 
                cards from South’s perspective:
    
                East held a doubleton Diamond, perhaps thinking a ruff was a 
                good idea, but is it?  Not really – East is due to win one Spade 
                regardless of play (promotion or ruff).  What happens if East 
                returns a Diamond or a trump Spade?  Declarer will win the trick, 
                enter dummy with the Spade King and sluff three Heart losers on 
                the Clubs.  Declarer makes game, losing one Club, one Heart, and 
                one Spade.  But if East took a deep breath and returned a Heart 
                Jack (top of broken sequence), the defenders win one Club, three 
                Hearts, and one trump Spade to set the contract. Whether 
                declarer or defender, be mindful of promotion plays that present 
                an opportunity to sluff losers – the race is on! 
                One the next hand, the declarer will make a loser disappear 
                as if by magic!  
    
                
                West leads Hearts and the defenders quickly win two Heart 
                tricks and play a third Heart. Do you ruff?  If you do, you will 
                probably lose control of trump and get set! The opponents’ trump 
                distribution is often 4-2, so if you ruff, one opponent will 
                hold more trump than you – not a pretty picture.  So before 
                quickly ruffing the third Heart, consider your options.  You are 
                always going to lose a Club anyway – how about pitching a Club 
                from your hand on trick 3?  Great – if they play a fourth Heart 
                you can ruff in the short side, the dummy!  Now you can win four 
                Spade trumps, four Diamonds, and two Clubs to make your game.  How did we do this?  Technically it’s called playing a “loser on 
                loser”, but basically it’s a form of sluffing! Very good.