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        | PROPRIETIES 1. GENERAL PRINCIPLES 
           These Laws cannot cover every 
          situation that might arise, nor can they produce equity in every 
          situation covered. Occasionally the players themselves must redress 
          damage. The guiding principle: The side that commits an irregularity 
          bears an obligation not to gain directly from the infraction itself; 
          however, the offending side is entitled to profit after an infraction, 
          as an indirect result, through subsequent good fortune.* 
           To infringe a law intentionally 
          is a serious breach of ethics, even if there is a prescribed penalty 
          that one is willing to pay. The offense may be the more serious when 
          no penalty is prescribed.
         
           There is no obligation to draw 
          attention to an inadvertent infraction of law committed by one's own 
          side. However, a player should not attempt to conceal such an 
          infraction, as by committing a second revoke, concealing a card 
          involved in a revoke or mixing the cards prematurely.
         
           It is proper to warn partner 
          against infringing a law of the game: for example against revoking, or 
          against calling, leading or playing out of turn. 
  
 
          *Two examples may 
          clarify the distinction between direct gain through an infraction and 
          indirect gain through good luck.
         
          
            |  (a) | 
              South, declarer at 3NT, will have nine 
              tricks available if the diamond suit - six cards headed by the 
              ace, king, queen in dummy opposite declarer's singleton - divides 
              favorably; and the six missing diamonds are in fact split evenly, 
              3-3, between East and West. However, West, who holds three 
              diamonds headed by the jack, shows out on the third round of 
              diamonds, revoking. Thus, declarer wins only three diamond tricks 
              instead of six, for a total of six tricks instead of nine. The 
              established revoke is later discovered, so one penalty trick is 
              transferred after play ends. But declarer is still down two.
             
              Here, East-West gained two tricks as a 
              direct consequence of their infraction. The players should 
              adjudicate this result, scoring the deal as 3 NT making three. 
              Note that declarer is not given a penalty trick in addition; the 
              object is to restore equity, to restore the result likely to have 
              occurred had the infraction not been committed.
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            |  (b) | 
              South, declarer at 4 , 
              is entitled to require or forbid a diamond opening lead from West 
              because of an auction-period infraction committed by East. 
              Declarer instructs West to lead a diamond - but West, having no 
              diamonds, leads another suit. East, now aware that partner is void 
              in diamonds, is able to find what would be, under normal 
              circumstances, a most unnatural line of defense to give West two 
              ruffs. Thereby, East-West defeat a contract that would almost 
              certainly have been made but for the infraction. 
              Here, East-West profited only 
              indirectly through their auction-period infraction; their gain was 
              the direct consequence of declarer's decision to require a diamond 
              lead, and of West's lucky void. So, the players should allow the 
              result to stand. Declarer was damaged not by the infraction itself 
              but by bad luck afterwards - and luck is part of the game of 
              bridge.
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        | 2. COMMUNICATION BETWEEN 
        PARTNERS 
           Communication between partners 
          during the auction and play should be effected only by means of the 
          calls and plays themselves, not through the manner in which they are 
          made, nor through extraneous remarks and gestures, nor through 
          questions asked of the opponents and explanations given to them. Calls 
          should be made in a uniform tone without special emphasis or 
          inflection, and without undue hesitation or haste. Plays should be 
          made without emphasis, gesture or mannerism and so far as possible at 
          a uniform rate.
         
           Inadvertently to vary the tempo 
          or manner in which a call or play is made does not in itself 
          constitute a violation of propriety, but inferences from such 
          variation may properly be drawn only by an opponent, and at his own 
          risk. It is improper to attempt to mislead an opponent by means of a 
          remark or a gesture, through the haste or hesitancy of a call or play 
          (such as hesitation with singleton) or by the manner in which the call 
          or play is made.
         
           Any player may properly attempt 
          to deceive an opponent through a call or play (so long as the 
          deception is not protected by concealed partnership understanding). It 
          is entirely proper to make all calls and plays in unvarying tempo and 
          manner in order to avoid giving information to the opponents.
         
           When a player has available to 
          him improper information from his partner's remark, question, 
          explanation, gesture, mannerism, special emphasis, inflection, haste 
          or hesitation, he should carefully avoid taking any advantage that 
          might accrue to his side.
           3. CONDUCT AND ETIQUETTE 
           A player should maintain at all 
          times a courteous attitude toward his partner and opponents. He should 
          carefully avoid any remark or action that might cause annoyance or 
          embarrassment to another player or might interfere with the enjoyment 
          of the game. Every player should follow uniform and correct procedure 
          in calling and playing, since any departure from correct standards may 
          disrupt the orderly progress of the game.
         
           As a matter of courtesy, a 
          player should refrain from
         
           (a) paying insufficient 
          attention to the game (as when a player obviously takes no interest in 
          his hand, or frequently requests a review of the auction).
         
           (b) making gratuitous comments 
          during the play as to the auction or the adequacy of the contract.
         
           (c) detaching a card from his 
          hand before it is his turn to play.
         
           (d) arranging completed tricks 
          in a disorderly manner, thereby making it difficult to determine the 
          sequence of plays.
         
           (e) making a claim or concession 
          of tricks if there is any doubt as to the outcome of the deal.
         
           (f) prolonging play 
          unnecessarily for the purpose of disconcerting the other players.
         
           Furthermore, the following are 
          considered breaches of propriety:
         
           (a) using different designations 
          for the same call.
         
           (b) indicating approval or 
          disapproval of a call or play.
         
           (c) indicating the expectation 
          or intention of winning or losing a trick that has not been completed.
         
           (d) commenting or behaving 
          during the auction or play so as to call attention to a significant 
          occurrence, or to the state of the score or to the number of tricks 
          still required for success.
         
           (e) showing an obvious lack of 
          further interest in the deal (as by folding one's cards).
         
           (f) looking intently at any 
          other player during the auction or play, or at another player's hand 
          as for the purpose of seeing his cards or of observing the place from 
          which he draws a card (but it is not improper to act on information 
          acquired by inadvertently seeing an opponent's card).
         
           (g) varying the normal tempo of 
          bidding or play for the purpose of disconcerting another player.
         
           (h) mixing the cards before the 
          result of a deal has been agreed upon. 
  4. PARTNERSHIP 
        AGREEMENTS 
           It is improper to convey 
          information by means of a call or play based on special partnership 
          agreement, whether explicit or implicit, unless such information is 
          fully and freely available to the opponents.
         
           It is not improper for a player 
          to violate an announced partnership agreement, so long as his partner 
          is unaware of the violation (but habitual violations within a 
          partnership may create implicit agreements, which must be disclosed). 
          No player has the obligation to disclose to the opponents that he has 
          violated an announced agreement. If the opponents are subsequently 
          damaged, as through drawing a false inference from such violation, 
          they are not entitled to redress.
         
           When explaining the significance 
          of partner's call or play in reply to an opponent's inquiry, a player 
          should disclose all special information conveyed to him through 
          partnership agreement or partnership experience; but he need not 
          disclose inferences drawn from his general bridge knowledge and 
          experience. It is improper for a player whose partner has given a 
          mistaken explanation to correct the error immediately or to indicate 
          in any manner that a mistake has been made. He must not take advantage 
          of the unauthorized information so obtained. 
  5. SPECTATORS 
           A spectator, including a member 
          of the table not playing, must not display any reaction to bidding or 
          play while a hand is in progress (as by shifting his attention from 
          one player's hand to another's). He must not in any way disturb a 
          player. During the hand, he must refrain from mannerisms or remarks of 
          any kind (including conversation with a player). He may not call 
          attention to any irregularity or mistake, nor speak on any question of 
          fact or law except by request of the players.
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