| Throw-in Play 
        - An endplay maneuver during the play of the last few cards, where the 
        player on lead plays a low card to an opponent guarding one or more suits.  
With the opponent now on lead, one of the cards previously held over their right 
hand opponent now becomes a loser.  Also see
Strip and Endplay. Tenace Throw-in - 
        Placing one's left hand opponent on the lead  near the end of play, 
        forcing the opponent holding honors over the the leader to play into 
        leader's hand. South plays a low Diamond which West must win.  
        Having been throw-in, West now loses both Heart tricks. 
   Trump Throw-in - 
        Sometimes known as an Elimination Play, an opponent is thrown-in the 
        lead thus allowing a ruff and sluff (discard).  Assume Diamonds are 
        trump - South plays a low Heart, forcing an opponent to gain lead who 
        hopefully is out of trump.  Here West must return a Heart, allowing 
        North/South to pitch a Spade from one hand and ruff from the other hand. 
   
          
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  x x 
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  J 
  K x x |  |   
   
  Q x x x 
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  10 9 
  A Q |  |  |  Double Elimination 
        Throw-in - The situation where throwing either player into the lead 
        wins additional tricks.  Assume Spades are trump and South deduces 
        West has the Club King behind the declarer's tenaces.  South plays 
        a Diamond and West must play the stiff Jack.  If East overtakes the 
        Diamond with the Queen attempting to prevent an endplay, East has 
        promoted South's remaining Diamond.  Either way, South makes 3 
        tricks here. 
   
          
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  10 x 
  A x x x 
   |  |  
        |  Q J x x 
   
  J
        x 
   |  |  10 x x 
   
  Q x x 
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  Q x 
  K 10 9 x 
   |  |  Phantom Elimination 
        Throw-in - A situation where opponents erroneously fear some type of 
        elimination, making an incorrect line of play.  Assume Hearts are 
        trump and West is on lead, perceiving declarer would profit from a ruff 
        and sluff on a Spade lead.  Instead, West makes a faulty low 
        Diamond lead, allowing declarer to take all remaining tricks.  On 
        this hand, a Spade lead entitles opponents to a Diamond trick.
 Also see Books on 
        Eliminations,  End 
        Play, Throw-In 
        Play
 
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