| 
 
                
                
                Chapter 5 
                Maximizing Your Entries 
                © 2006 - Marty Bergen 
 
                Page 59Maximizing Your Entries
 Get 
                There If You Can 
                  
                    | Contract: 3NT Lead:
  J |  | North 
  K 
                    10 6 
  7 
                    5 
  7 2 
  Q 10 9 6 3 2 |  |  |  
                    |  |  |  | 
 |  |  
                    |  |  | South 
  A 
                    Q 3 
  A 
                    K 4 2 
  A K 5 3 
  J 4 |  |  |  
                
                West   North   
                East     South 
                   --        
                --         --        
                2NT 
                Pass     
                2NT      
                All Pass You 
                have 7 tricks: 3 spades, 2 hearts and 2 diamonds.  Your 
                only hope is to set up dummy’s clubs. At trick 1, East follows 
                with the
                
                
                A. 
                Once again, you’re in your hand, but you’re definitely not 
                happy. Q 
                and you win with the ace.  You lead the  J, 
                hoping to drive out a club honor; but both opponents play low. 
                You lead a second club, and East wins that with the  K. 
                He shifts to the  Q, 
                and you win the 
                Dummy’s one entry is not sufficient to knock out the
                 A
                and then get back to the board to run clubs.  An 
                entry, an entry, my kingdom for an entry. Do you have any 
                suggestions? 
 
                © 2006 - Marty Bergen 
 
                Page 60Maximizing Your Entries
 In 
                addition to the 
                 K, 
                the only possible entry to the board is the  10. 
                Therefore, you should lead the  3, 
                finesse the ten, and hold your breath. It wins! YES!!!  It 
                is now child’s play to knock out the  A 
                and claim your well-earned 11 tricks. Here is the entire deal:   
                  
                    | Contract: 3NT Lead:
  J |  | North 
  K 
                    10 6 
  7 
                    5 
  7 2 
  Q 10 9 6 3 2 |  |  |  
                    |  | West 
  J 
                    7 4 2 
  J 
                    10 9 8 6 3 
  9 
  8 7 |  | East 
  9 
                    8 5 
  Q 
  Q J 10 8 6 4 
  A K 5 |  |  
                    |  |  | South 
  A 
                    Q 3 
  A 
                    K 4 2 
  A K 5 3 
  J 4 |  |  |  P.S.
                West could have defeated the contract by inserting the 
                 J 
                when you led the  3. 
                That would deny you the second spade entry you needed. P.P.S.
                If you do encounter a West who plays the 
                 J, 
                quick, check his pulse. There’s an excellent chance that he’s 
                from another planet! 
                © 2006- Marty Bergen 
 Chapter 6: To 
                Finesse, or Not to Finesse? .......................... 67 
 |