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                Chapter 4 
                Life in Notrump 
                © 2006 - Marty Bergen 
 
                Page 49Life in Notrump
 Too 
                many players become nervous when considering playing a notrump 
                contract. They remember the devastating feeling of going down in 
                3NT when the opponents gleefully cashed the first five tricks.
                 As 
                unpleasant as those memories may be, try not to overreact. 
                Marty Sez: “Notrump contracts are usually easier to play 
                than suit contracts.” A 
                notrump contract is essentially a race. Each side hopes to 
                finish first by establishing its suit and cashing enough tricks 
                to “win” the hand.   
                Playing a suit contract involves more considerations. In 
                addition to deciding whether you should work on a short suit or 
                a long suit, you always have to resolve the usually crucial but 
                often subtle question:  Should you or should you not draw trumps first?
 When 
                playing a notrump contract: • 
                Count your guaranteed, immediate winners.• Figure out how many more tricks you need.
 • Select a suit that will provide those tricks.
 • Make sure you have the necessary entries.
 • Decide how to cope with the suit led.
 On 
                your mark, get set, go. 
                © 2006 - Marty Bergen 
 
                Page 50Life in Notrump
 
                Sometimes, the Eight is Enough 
                  
                    | Contract: 3NT Lead:
  Q |  | North 
  K 
                    5 
  9 
                    7 5 4 2 
  A J 2 
  J 5 4 |  |  |  
                    |  |  |  | 
 |  |  
                    |  |  | South 
  8 
                    6 4 
  A 
                    10 
  K 8 4 3 
  A K Q 9 |  |  |  
                
                West   North   
                East     South 
                  --        
                --        --         
                1NT 
                Pass     
                2 *    
                Pass      2  
                Pass     
                2NT     
                 
                Pass    
                3NT 
                All Pass  
                2transfer to hearts * 
                = North 
                responded with a Jacoby Transfer and then invited game by 
                bidding 2NT. You’re concerned about spades, but like your two 
                honors in partner’s heart suit and your very strong club suit. 
                You also like the fact that your 16 HCP include no jacks! 
                Because jacks are the most over-rated honors, you should look 
                favorably at worthwhile hands that contain no jacks. Based 
                on a lot more pluses than minuses, I agree with your 3NT bid. 
                © 2006- Marty Bergen 
 
                Page 51 Life in Notrump
 
                Unfortunately, when West leads the 
                 Q
                and dummy hits the table, you don’t like your chances.
                With no confidence, 
                you try 
                the  K, 
                but East wins his ace and returns the  2. 
                Hopefully, this card represents some good news. It suggests that 
                East started with four spades, which means that you’re not down 
                yet. 
                On the third round, you 
                discard dummy’s 
                 2. 
                On the fourth round of spades, you discard dummy’s 4 and your 
                own  10. 
                East wins the fourth spade and leads a heart to your 
                now-singleton ace. 
                Five tricks have been 
                played, and having lost the first four, you need every one of 
                the remaining eight tricks. Unfortunately, you have only six 
                sure winners – two diamonds and four clubs. Your only hope to 
                make the contract is to win two additional diamond tricks.  You 
                lead the 
                
                     3 
                and West plays the 9. You finesse the  J 
                and hold your breath. It wins, so you cash the  A 
                and West plays the  Q. 
                Very interesting. That leaves the following position: 
                
                     2 
 
                
                 
                     K 
                8 When 
                you lead the 2 from dummy, East follows with the 7. You finesse 
                the 8, and, as expected, West shows out. Yessss! You now claim 
                your 
                
                     K 
                and 
                four club 
                winners and score up your game. 
                © 2006- Marty Bergen 
 
                Page 52 Life in Notrump
 Here 
                is the entire deal: 
                  
                    | Contract: 3NT Lead:
  Q |  | North 
  K 
                    5 
  9 
                    7 5 4 2 
  A J 2 
  J 5 4 |  |  |  
                    |  | West 
  Q 
                    J 10 3 
  K 
                    J 8 
  Q 9 
  8 7 6 3 |  | East 
  A 
                    9 7 2 
  Q 
                    6 3 
  10 7 6 5 
  10 2 |  |  
                    |  |  | South 
  8 
                    6 4 
  A 
                    10 
  K 8 4 3 
  A K Q 9 |  |  |  Very 
                important defensive note: You successfully finessed 
                dummy’s  J 
                and then cashed the ace.  
                Suppose West had been dealt 
                the  Q 
                10 9.  At that point, any West worth his salt would drop 
                the 
                queen
                – the card that he 
                was known to hold. That
                mandatory falsecard would create the opportunity for a 
                deep finesse – and result in you (or I) going down several 
                tricks. © 2006- Marty Bergen 
 
                Page 53Life in Notrump
 
                Entries – the Name of the Game 
                  
                    | Contract: 3NT Lead:
  7 |  | North 
  K 
                    J 5 
  J 
                    10 8 7 3 
  6 4 3 
  8 3 |  |  |  |  
                    |  |  | 
 |  |  |  |  
                    |  |  | South 
  A 
                    9 6 
  Q 
                    9 
  A K J 5 
  A K 4 2 |  |  |  |  
                
                West   North   
                East     South 
                  --        
                --        --         
                2NT 
                Pass     
                3 *    
                Pass      2  
                Pass    3NT     
                All   
                Pass  
                3 * 
                = 
                transfer to hearts 
                Question 1: After West’s fourth-best spade lead, how many 
                spade tricks do you have? 
                Question 2: What suit (or suits) do you plan to work on to 
                make your contract? 
                Question 3: What card will you use to win the opening lead? 
                © 2006- Marty Bergen 
 
                Page 54Life in Notrump
 
                Question 1: After West’s fourth-best lead, how many spade 
                tricks do you have? 
                Answer: Time to apply the Rule of 11. Subtracting 7 from 11 
                equals 4. This tells you that there are a total of four cards 
                above the 7 between yourself, dummy, and East. You have two 
                cards: the ace and 9. Dummy has two higher cards, the king and 
                jack. Therefore, East has no spades above the 7. Winning three 
                spade tricks will be easy. 
                Question 2: What suit (or suits) do you plan to work on to 
                make your contract? 
                Answer: Hearts is the only suit you need to work on.  
                Counting 3 spade tricks, you have 7 winners off the top. You 
                need only 2 additional tricks. Fortunately, you have all the 
                heart intermediates, so you should be able to win 3 heart tricks 
                while losing only 2. 
                Question 3: What card will you use to win the opening lead? 
                Answer: To ensure two spade entries to North’s hand 
                for later, you must now take your
                
                
                 A. 
                When you lead the  Q, 
                East should duck, but you’ll continue hearts and drive out a 
                heart honor. East will win and lead the  J, 
                but 
                you’ll win 
                and take the marked spade finesse.  Then it’s easy to knock 
                out East’s last heart honor. Once you do, dummy will have 2 
                heart winners and a 
                guaranteed entry in the  K, 
                and you’ll 
                win 10 
                tricks. 
                © 2006 - Marty Bergen 
 
                Page 55 Life in Notrump
 If you 
                had won the first trick with the
                
                
                 9,
                you’d still have the  A,
                so you’d have only one spade entry to the board. 
                If East is smart enough to duck when you lead the  Q, 
                he will cut you off from dummy’s hearts and limit you to one 
                heart trick. Here 
                is the entire deal: 
                  
                
                    
                    | Contract: 3NT Lead:
  7 |  | North 
  K 
                    J 5 
  J 
                    10 8 7 3 
  6 4 3 
  8 3 |  |  |  
                
                    
                    |  | West 
  Q 
                    10 8 7 
  5 
                    4 
  Q 9 8 7 
  Q 7 5 | 
 | East 
  4 
                    3 2 
  A 
                    K 6 2 
  10 2 
  J 10 9 6 |  |  
                
                    
                    |  |  | South 
  A 
                    9 6 
  Q 
                    9 
  A K J 5 
  A K 4 2 |  |  |  Marty 
                Sez: Sometimes, it is not correct to win a trick as 
                cheaply as possible. 
                © 2006 - Marty Bergen 
 
                Page 56 Life in Notrump
 Waste 
                Not, Want Not 
                Declarer should lead an honor for a finesse only when he will be 
                well-placed if it is covered. 
                  
                
                    
                    | Contract: 3NT Lead:
  Q |  | North 
  A 
  J 
                    3 2 
  7 3 2 
  9 7 6 4 3 2 |  |  |  
                
                    
                    |  | West 
  Q 
                    10 8 7 
  8 
                    7 6 5 
  J 6 
  Q J 5 | 
 | East 
  K 
                    9 8 7 
  Q 
                    9 
  10 9 8 5 4 
  K 10 |  |  
                
                    
                    |  |  | South 
  6 
                    5 3 2 
  A 
                    K 10 4 
  A K Q 
  A 8 |  |  |  
                Declarer has seven tricks in top cards, and his only hope is to 
                win two additional heart tricks. But if he leads the
                
                
                
                
                 J 
                at trick two, and East covers with the queen, South can win only 
                the ace, king, and 10. 
                Because he is missing the
                
                
                
                
                 9, 
                South must not waste the  J. 
                Instead, he should lead dummy’s  2 
                and finesse the 10. After that wins, he can cash the  A.  
                When the  Q 
                falls, he can lead the  4 
                to the  J, 
                and get back to his hand to cash the  K. Chapter 5: 
                Maximizing Your Entries 
                .................................. 
                57 
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