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 | Encyclopedia  of Bridge Terms
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    | Jargon   | 
    Gadget 
    - A method used to address a particular bidding situation or scenario, as 
    opposed to a generalized class of bids.
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    | Jargon   | 
    Gambit 
    - To make a risky play, often involving sacrificing a card, with the hope of 
    making additional tricks.
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    | Bidding 
  | Gambling 
    3 Notrump - See Conventions | 
      
    | Rubber | 
    Game 
    - In Rubber Bridge,  a 
    game is reached when one side (team of two players) scores 100 or more points below the line.  
    See Laws 
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    | Jargon   | 
    Game All 
    - Signifying both sides are vulnerable.
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    | Bidding 
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    Game Bid 
    - A bid that will satisfy a game for the declarer, if the game is made 
    during actual play.
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    | Bidding 
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    Game Force 
    - A call that requests partner to continue bidding until game is reached.  
    Some players play that the bidding the fourth suit (Fourth 
    Suit Forcing) is game-forcing.
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    | Jargon   | 
    Game In 
    - A term for a vulnerable. 
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    | Bidding 
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    Game Invitation 
    - A call that requests partner to bid game when holding values at the top of 
    the range disclosed on prior calls.
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    | Bidding 
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    Game Try 
    - A call inviting partner to bid game.  See
    Conventions
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        | Bidding 
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    Gamma Asking Bid (Trump Asking Bid) -  See
    Conventions
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    | Jargon | 
    Garbage 
    - A hand with very poor values.
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    | Bidding
 
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    Garbage
    Stayman (also called Drop Dead Stayman) - An artificial treatment by 
    responder after opener bids 1 Notrump.  The responder bids 2C, planning 
    to pass any bid by opener. See
    Example
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    | Bidding 
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    Gardener 
    - See Conventions
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    | Duplicate | General Approach - See 
    Conventions | 
      
    | Duplicate | General 
    Chart Conventions - See ACBL 
    General Chart 
     
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    | Duplicate | 
    GCC - Abbreviation for General Convention Chart [ACBL]
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    | Bidding 
  | Gerber 
    - See Conventions | 
      
    | 
    Laws | 
        
        Gesture -
        Accidentally received information - See Law
        
        16Action by partner - See Law
        
        16
 Exposed card - See Law
        
        50
 Remark by partner - See Law
        
        16
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    | Jargon   | 
    Ghoulie 
    - A variation of Bridge bypassing part-score bidding, using the "goulash" 
    method to redeal the hands.
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    | Jargon | 
    Gin - 
    To colloquial term, claiming the remainder of the tricks.
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    | Jargon   | 
    Give 
    - To concede a trick or tricks to an opponent.
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    | Bidding 
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    Gladiator 
    - See Conventions
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    | General | 
    GLP - 
    The Internet term, "Good Luck, Partner" typically as a typed abbreviation by 
    the Dummy player to partner as Declarer after the auction is completed.
 
     
     
     
     
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    | Jargon
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    Go for 
    - 
      
        | 1. | An attempt to make 
        higher-level auction or contract |  
        | 2. | To become set for a penalty |  
        | 3. | To become enticed by an 
        opponent into making a poor play |    | 
      
    |     
    Duplicate | 
    Gold Life Master - The second highest rank in the ACBL is Gold Life 
    Master. To achieve this rank, a player must have earned 2,500 masterpoints. 
      
        | Masterpoints | Achievement |  
        | 300, w/other tournament 
        requirements | Life Master |  
        | 500 | Bronze Life Master |  
        | Silver Life Master: Replace 
        "A Life Master with 1000" with "A Life Master with (a) over 1000 
        masterpoints, including (b) no fewer than a combination of 200 silver, 
        red, gold, or platinum points" | Silver Life Master |  
        | Gold Life 
        Master: Replace "A Life Master with 2500" with "A Life Master with (a) 
        over 2500 masterpoints including (b) no fewer than a combination of 500 
        silver, red, gold, or platinum points" | Gold Life Master |  
        | Diamond Life Master: Replace 
        "A Life Master with 5000" with "A Life Master with (a) over 5000 
        masterpoints, including (b) no fewer than a combination of 250 gold or 
        platinum points and (c) no fewer than a combination of 1000 silver, red, 
        gold or platinum points." | Diamond Life Master |  
        | Emerald Life Master: 
        Replace "A Life Master with 7500" with "A Life Master with (a) over 7500 
        masterpoints, including (b) no fewer than a combination of 500 gold or 
        platinum points and (c) no fewer than a combination of 1500 silver, red, 
        gold or platinum points." | Emerald Life Master |  
        | 10000 w/other tournament requirements | Grand Life Master |    | 
      
    | Jargon | 
    Go in with 
    - To play a certain card. 
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    |   Duplicate
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    Gold 
    Points - Pertaining to ACBL masterpoints awarded, restricted to Regional 
    and National tournaments with contestants holding 750+ masterpoints and 
    applies only to the top two stratifications of stratified or stratiflighted 
    events. In open-bracketed events (such as a bracketed knockout team), each 
    bracket will award some percentage of the overall award as gold, 
    irrespective of the masterpoint holding of the teams in that bracket. Gold 
    points may be awarded for special games, such as the ACBL-wide Instant 
    Matchpoint Game.  In addition to Black, Silver, and Red points, the 
    ACBL requires an achievement of 25 Gold Points to become a Life Master.  Gold 
    points are awarded for overall placings and section tops in regional and 
    NABC events of at least two sessions.  
     
     
     
     
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    Duplicate | 
    Golden 
    Age Master - A special category was set up by the ACBL to recognize the 
    achievements of older members. There are two ways to qualify to become a 
    Golden Age Master — (1) 70 years of age with 300 points of any color; or (2) 
    80 years of age with 100 points of any color. 
     
     
     
     
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    | Jargon | 
    Good 
    - To establish winning tricks 
     
     
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    | Bidding 
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    Good Bad 2 Notrump - See
    Conventions 
     
     
     
     
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    Duplicate | 
    Goodwill 
    Committee - A special category was set up by the ACBL to recognize the 
    achievements of older members. There are two ways to qualify to become a 
    Golden Age Master — (1) 70 years of age with 300 points of any color; or (2) 
    80 years of age with 100 points of any color. 
     
     
     
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    | Bidding 
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    Goren 
    System - See Conventions
 Also see Charles Goren - Hall of Fame and Goren 
    Bridge Books
 
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    | Jargon | 
    Go to Bed 
    with - The colloquial term for a player who refuses taking a trick with an Ace, which is ultimately lost 
    due to the opponent voiding that suit.
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    | Jargon | 
    Goulash - To deal unshuffled cards in packets.  
    One variation involves dealing one packet of 5 consecutive cards off the 
    pack to the first player, a second packet of five cards to the second 
    player, and a third packet of 3 cards to the third player.   
    Dealing the 5-5-3 pattern proceeds with the fourth player (dealer).   
    While certainly not in accordance with the laws of Bridge, goulash dealing 
    certainly generates highly distributional hands 
    in Rubber Bridge that lead to unusual bidding and play.  Some players 
    like to deal "goulash" from time to time as an exciting interlude to 
    generate challenging hands to bid and play.  See 
    Details
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    | Play 
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    Grand Coup - A trump coup using the tactic of ruffing side suit 
    winners to reduce the trump holdings in the other hand.
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    Duplicate | 
    Grand Life Master - The highest rank in the ACBL is Grand Life 
    Master. To achieve this rank, a player must have earned 10,000 masterpoints 
    and have won at least one North American Bridge Championship event that has 
    no upper masterpoint limit or its equivalent. 
          
            | Masterpoints | Achievement |  
            | 300, w/other tournament 
            requirements | Life Master |  
            | 500 | Bronze Life Master |  
            | Silver Life Master: 
            Replace "A Life Master with 1000" with "A Life Master with (a) over 
            1000 masterpoints, including (b) no fewer than a combination of 200 
            silver, red, gold, or platinum points" | Silver Life Master |  
            | Gold 
            Life Master: Replace "A Life Master with 2500" with "A Life Master 
            with (a) over 2500 masterpoints including (b) no fewer than a 
            combination of 500 silver, red, gold, or platinum points" | Gold Life Master |  
            | Diamond Life Master: 
            Replace "A Life Master with 5000" with "A Life Master with (a) over 
            5000 masterpoints, including (b) no fewer than a combination of 250 
            gold or platinum points and (c) no fewer than a combination of 1000 
            silver, red, gold or platinum points." | Diamond Life Master |  
            | Emerald Life Master: 
            Replace "A Life Master with 7500" with "A Life Master with (a) over 
            7500 masterpoints, including (b) no fewer than a combination of 500 
            gold or platinum points and (c) no fewer than a combination of 1500 
            silver, red, gold or platinum points." | Emerald Life Master |  
            | 10000 w/other tournament requirements | Grand Life Master |  | 
      
    | Duplicate | 
    Grand National - A major American championship team event using a 
    knockout format, where each team is represented by a geographic zone.
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    | General | 
    Grand Slam - Bidding and making a seven-level contract, requiring the declarer to make all 13 
    tricks.
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    | Bidding 
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    Grand Slam Force (GSF) - See Details
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    | Jargon | 
    Green - A term indicating favorable vulnerable.
    Example
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    Jargon | 
    Grosvenor Gambit  - Making an illogical play which catches the 
    opponent "off-guard" to generate an extra trick or tricks, since the 
    opponent discounts the possibility of an illogical play by the opponent 
    (based on a fictitious character created by Frederick Turner in 1973).  
    The comical defender Grosvenor would deliberately make an apparent error, 
    but the declarer refused the gifted trick assuming the defender must be 
    making a rational play. See
    Example
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    Play
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    Guard -  
          
        | 1. | Holding stoppers in a suit 
        likely to be promoted by an opponent |  
        | 2. | To employ tactics, 
        including a hold-back play, to ensure opponents do not promote a suit |  
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    | Play 
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    Guard Squeeze - A multi-suited squeeze, where discarding a control 
    allows the opponent to finesse one's partner. See
    Example
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    | Duplicate | 
    Guide Card - Player and table movement details between rounds in a 
    duplicate session.  See Example
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    | Jargon | 
    Guggenheim - Referring to a player which only makes elementary bids 
    and plays (based on a fictitious character created by S. J. Simon).
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    | Jargon | 
    Gulpic - To make a very weak opening bid.
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