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 | Encyclopedia  of Bridge Terms
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    | Bidding 
  | Hackett - See Conventions
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    | Duplicate
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    Half Table - Referring to the two additional 
    players during a duplicate round without competitors, resulting in a sit-out 
    due to the odd number of pairs in the event.  The Director organizes 
    the movement so sitouts rotate between pairs.
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    | General
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    Half Trick - A term associated with a possible winner in a given 
    suit, with a 50 percent likelihood of winning a trick.  A classic 
    example would be holding an Ace-Queen combination, anticipating finessing 
    the King from the Right Hand Opponent.
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    | General | 
    Hall of Fame - A special acknowledgement for veteran bridge 
    players in recognition of outstanding achievement.
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    | Bidding 
  | Hamilton 
    - See Conventions (Cappelletti, Pottage)
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    | Bidding 
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    Hamman's Rule - A quote attributable to Bob Hamman, loosely stated:
 "When three No Trump is the (most attractive) alternative, choose it."
 
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    | General | 
    Hand 
    - Referring to the cards held by one or more players.
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    | Duplicate | 
     Handbook for ACBL Clubs - Rules 
    and guidelines to assist ACBL Clubs conduct sanctioned games.  See
    Handbook
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    |   General
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    Hand Distribution - The priori 
    probability of holding a certain hand pattern is based on mathematical odds.  
    Aspiring Bridge players make mental references the hand distribution when 
    bidding or determining the best line of play, particularly the most probable 
    hand distribution.  Among the 39 possible hand patterns, 5 hand 
    patterns comprise 70 percent of the the possible hands.  See
    Probability of Hand 
    Distribution 
    Card Distribution 
    (remaining two hands)Hand Distribution 
    (suits within a hand)
 High Card Point Count (HCPs in one hand)
 Miscellaneous Probabilities 
    (assorted interesting odds)
 Number of Cards (card quantity in 
    a suit)
 Posteriori Probability (example 
    when additional information is known)
 Suit Combinations (best lead and 
    plays)
 Expected Controls (based on HCP)
 
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    | Bidding 
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    Hand 
    Evaluation - See High Card Points,
    Environmental Factors
 Also see 
    Hand 
    Evaluation Books
 
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    | 
    Jargon | 
    Hand Hog 
    - A player who regularly outbids their partner in an attempt to become 
    declarer.
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    | General | Hand 
    Pattern - See Hand Distribution
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    | Duplicate
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    Hand 
    Records - A bridge diagram of the player's hands.  Common uses 
    include sheets used to duplicate hands before a session and provide hand 
    records to players after the session.  See Law
        
        13 
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    | General | Hand Shape - See Shape | 
      
    | Duplicate | 
     Handicapping - An pre-determined adjustment to scoring players based on 
    one's prior performance or level of competency (masterpoint attainment).
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    | Duplicate
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     Handicap 
    Games - ACBL clubs may offer handicap games where the contestants are 
    given a handicap (either plus or minus) based on previous performance or 
    degree of competence to create a more level competitive group.
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    |   Duplicate
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    Handicap 
    Pairs - The Handicap Pairs is conducted like an Open Pairs game, 
    however the 
    scoring method is different. The game produces two sets of winners, scratch 
    and handicap. The scratch standings are the same as they would be in an open 
    game. However, the handicap standings are based on the scratch score plus 
    handicaps that are awarded to make the event more evenly contested.  
    The handicap can be figured in either of two ways. First, it can be based on 
    the players’ ranks (a measure of expertise), with more matchpoints awarded 
    the lower the rank. Second, it can be based on recent performance as 
    compiled either by the director or the computer. Full awards are given for 
    scratch scores that place overall. Fifty-percent awards are given for 
    handicap scores that place overall. A pair that is eligible for matchpoints, 
    both scratch and handicap, receives the higher of the two awards, not both.
    
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    | 
    Laws
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    Handling 
    Cards - In a duplicate event, it is not proper to handle other player's 
    cards without their permission.  Even with their permission, player's 
    must be careful to ensure the each card is returned to the correct player to 
    avoid a fouled board.  See Law
    7 
    ,
        90
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    | General | 
    Hard 
    Cheating - Referring to both improper pre-arranged communication (Law
    73.b.2) and 
    other egregious activities.  See
    Cheating
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    | Jargon | 
    Hard 
    Values - Top honors (quick tricks), including 
    Aces and Kings.
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    | General | 
    HCP - The abbreviation for High Card Points.  See
    Details 
    Also see 
    Hand 
    Evaluation Books
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    | Jargon | Hector - Jack of Diamonds, 
    referring to the  J, 
    the Prince of Troy.  See
    History of Cards 
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    | General | 
    High Card 
    Point Probability - See
    High Card Point Count 
    Card Distribution 
    (remaining two hands)Hand Distribution 
    (suits within a hand)
 High Card Point Count (HCPs in one hand)
 Miscellaneous Probabilities 
    (assorted interesting odds)
 Number of Cards (card quantity in 
    a suit)
 Posteriori Probability (example 
    when additional information is known)
 Suit Combinations (best lead and 
    plays)
 Expected Controls (based on HCP)
 
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    | Jargon | 
    Heartbreaker - A hand or play of one's cards that results which is 
    significantly less than originally anticipated.
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    | General | 
    Hearts 
    - The second highest ranking suit, using the 
         symbol.  
    See Example 
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    | Play 
  | 
    Hedgehog 
    Squeeze - A squeeze of one opponent in three suits and the other 
    opponent in two or three suits.  See
    Example
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    | Bidding
 
  | 
    Help Suit 
    - Once partner's bidding indicates an agreement of the trump suit, the bid 
    of a secondary "help suit" may be used to inquire about partner's controls 
    in that suit (high cards or shortage).
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    | Bidding 
  | 
    Help Suit Game Try (Two Way Game Try) - See
    Conventions
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    | Bidding 
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    Herbert 
    Negative - A negative response using the cheapest available suit, 
    attributable to Walter Herbert.
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    | Duplicate | 
    Herman 
    Trophy - The trophy awarded based on the best individual overall 
    performance at the ACBL Fall National Championship.
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    |         
    Laws | 
    Hesitation - A delay or break of one's normal tempo in bidding or play.  
    Doing so may provide "unauthorized information" to a partner about one's 
    holdings.  
        
        Accidentally received information - See Law
        
        16Action by partner - See Law
        
        16
 As extraneous information - See Law
        
        16
 Adherence to proper procedures - See Law
        
        74
 Annoyance of opponent - See Law
        
        74
 Communication between partners - See Law
        
        73 
        
        75
 Deception -  See Law
        
        40 
        
        73
 Emphasis -  See Law
        
        73
 Gesture of player - See Law
        
        73
 Hesitation - See Law
        
        73
 Inadvertent variation in manner or tempo - See Law
        
        73
 Intentional deception - See Law
        
        72 
        
        73
 Intentional variation in manner or tempo - See Law
        
        73
 Mannerism of player - See Law
        
        73
 Prearranged unsanctioned communication - See Law
        
        73
 Speed - See Law
        
        73
 Tempo, variation in - See Law
        
        73
 Variation in manner - See Law
        
        73
 Variation in tempo - See Law
        
        73
 
    
    See Duplicate 
      Decisions 
    See 
    Director Tech File,
    More
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    | Play 
  | Hexagon 
    Squeeze - A squeeze where all three menacing suit cards must be 
    protected by both opponents (double guard).  See
    Example
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    | Play 
  | 
    Hexagon 
    Trump Squeeze - A squeeze where opponents are menaced by declarer in the 
    trump suit.
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    | Jargon
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    Hideous Hog - A whimsical character created by Victor Mollo.  
    The Hideous Hog is noted as being intensely boring albeit a remarkably 
    effective player.See Bridge Books 
    by Victor Mollo
 
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    | General | 
    High Card 
    - Holding the highest ranking card at a given trick during the play of the 
    hand.
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    | General | 
    High Card 
    Points - See HCP
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    | Bidding 
  | High 
    Gerber - See Conventions
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    | Bidding 
  | High Low 
    Signal - See Conventions
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    | Bidding
 
 
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    High 
    Reverse - A non-jump reverse used to indicate a strong hand. A 
    high-reverse bid is made by making a three-level bid in a lower suit than 
    the original bid, after partner or opponent's two-level response.  See
    Details
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    | 
    Laws | 
    Highly Unusual Method (HUM) - An alertable bid which goes contrary 
    to the typical use of the expected meaning for a given bid.  For instance, most players would consider 
    a double of opponent's one or two level bid a takeout bid; if a partnership 
    agreed to use such a double for penalty, the call would be a Highly Unusual 
    Method.  See
    Alerts
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    | General
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    History 
    of Bridge - Bridge found its roots from the British game of whist, 
    originated in the 1500s. Many historians believe the game of Bridge began at 
    the Galata Bridge in Istanbul, traversed by British soldiers during the 
    Crimean War (1853-1856).  The British would stop in Istanbul 
    coffeehouse to played cards. In the 1920s, Harold Vanderbilt modified the 
    game to Contract bridge while on a cruise ship, adding a novel element to 
    Bridge scoring.  See Details
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    | Jargon | 
    Hit - 
    To either ruff or double an opponent.
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    | Jargon | 
    Hit the 
    Table - To pass.
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    | Jargon | 
    Hog - 
    A player who regularly outbids their partner in an attempt to become 
    declarer.
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    | General
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    Hold 
    - 
 
      
        | 1. | Referring to a card or 
        cards held |  
        | 2. | To preclude an opponent 
        from making additional tricks |  
        | 3. | To maintain the lead |    | 
      
    | General | 
    Holding 
    - Referring to a card or cards held
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    | Play 
  | 
    Hold 
    Back, Hold Off, Hold Up - To wait until a more opportune  time to 
    take a trick, attempting to disrupt the opponent's transportation from one hand to the 
    other.
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    | Rubber | 
    Honeymoon 
    Bridge - A two-handed variation of bridge.
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    | General 
    Laws
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    Honor 
    Cards  
    - The Ace, King, Queen, Jack, and Ten of the four suits.  See
    Example 
        
        As major penalty cards - See Law
        
        50Scoring table - See Law
        
        77
 
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    | Rubber
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    Honor Bonus - Additional points associated 
    with Rubber Bridge scoring:
 
      
        | Four trump honors in one hand | 100 point bonus |  
        | Five trump honors in one hand | 150 point bonus |  
        | Four Aces (if Notrump) in one hand | 150 point bonus |  
    See Law 81
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    | Play 
  | 
    Honor Lead - Leading a honor card, often providing a context about 
    one's remaining holdings to their partner.  See
    Opening Leads, Passive Lead,
Trump Lead
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    | Rubber | 
    Honors - See Honor Bonus
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    | General | 
    Honor Tricks - See HCP
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    | Jargon | 
    Hook - To finesse a trick.
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    | Jargon | 
    Hop - To play a high card on a trick.
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    | Jargon | 
    House Player - Referring to an employee of a bridge Club assigned to 
    complete a foursome.
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    | Rubber | 
    House Rules - Local rules which are added to or amend the Laws.  
    See Alternative 
    Club Laws (Rubber Bridge)
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    | General
 | Houston Affair - In 1977, Larry Cohen and Richard Katz suddenly resigned in the middle of 
        final round of competition.  Speculation among newspapers articles 
        stated the pair were using improper communications based on prior 
        agreements (Law
    73.b.2) See
    Cheating 
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    | 
    Duplicate | 
    Howell Movement - A duplicate movement where all pairs and boards 
    move from table to table.  The Howell movement is frequently used  
    when the Director determines there are an insufficient number of players to 
    use a Mitchell movement.  Unlike the Mitchell movement, pairs do not 
    maintain a North/South or East/West direction throughout the session.  
    See Howell Guide Card
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    |   General
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    Hoyle - 
 
      
        | 1. | A leading authority and 
        author of the original book on Whist. |  
        | 2. | The expression "According 
        to Hoyle" implying strict adherence to the rules. |    | 
      
    | General | 
    HTH - Abbreviation for Hope This Helps
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    | Jargon | 
    Huddle - To make an out of tempo hesitation before a bid or play.  
    This often gives others the player is facing a difficult decision.  See
    Hesitation
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    | 
    Laws | 
    HUM - See Highly Unusual Method.
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